Wii Sports Wiki
No edit summary
No edit summary
Line 24: Line 24:
 
===Wii Wheel===
 
===Wii Wheel===
 
===Wii MotionPlus===
 
===Wii MotionPlus===
  +
  +
  +
[[Wii MotionPlus|Link to main article]]
  +
  +
is a [https://wiisports.fandom.com/wiki/Wii_Remote Wii Remote] enhancing device that increases the sensitivity of the [https://wiisports.fandom.com/wiki/Wii_Remote Wii Remote] so that MotionPlus compatible games feel more realistic.
 
[[Category:Controls]]
 
[[Category:Controls]]

Revision as of 19:17, 10 April 2020

Wii Remote

The wii remote

The Wii Remote is the primary controller for the Nintendo Wii. It is also commonly called the wiimote. It is diffrent from other controllers because not only is it shaped like a TV remote instead of a traditional gaming controller, it also has motion sensing technology via accelerometers and IR sensors. The Wii Remote or "Wiimote" is used in all Wii games. The Wii remote has a built in speaker and a extra connection port at the bottom which is used for connecting to the Nunchuk, Classic controller, Wii Zapper, and Wii Wheel, Wii MotionPlus.  The Wii Remote is run on two AA batteries.

Buttons

Stap and Jacket

Features

Sensing

The Wii Remote uses IR technology for its pointing abilities. The IR sensors on the front of the remote detect the IR LEDs of the sensor bar and use their location to triangulate where you are pointing on the screen. The use of this technology is mainly for navigating menus but has been used in other applications for example The Internet Channel. It has  the ability to sense when the sensor is covered. For example in a WarioWare: Smooth Moves mini game, if you do not uncover the sensor, the drink will not spray on people.

The Wii Remote has the ability to sense acceleration along three axes through the use of an Analog Devices ADXL330 accelerometer.

Speaker

The Wiii Remote has an speaker on the face of the controler. For example in The Legend of Zelda: Twilight Princess. When the player use a bow, the sounds of the remote and television change to simulate the arrow travling away from the player.

Memory

The Wii remote has a 128kbit/16kB EEPROM chip. 6 kilobytes of this can read and written to by programs. Some of the memory was used, to allow to save up to 10 miis in the wiii remote. These miis can be transfred to another wii. The rest of the memory is used for storeing game data.

Expansions

Nunchuk

Classic controller

Wii Zapper

Wii Wheel

Wii MotionPlus

Link to main article

is a Wii Remote enhancing device that increases the sensitivity of the Wii Remote so that MotionPlus compatible games feel more realistic.