Wii Sports Wiki

If you're looking for the training modes, go to Tennis (training).

Tennis in Wii Sports.

Tennis is the first of five games featured on Wii Sports and Wii Sports Club, along with Nintendo Switch Sports. The game's objective is to hit the ball over the net and make it bounce twice on the opposing team's side. The main gameplay involves using the Wii Remote like a racket and swinging it as the ball comes toward the player. The player(s) can choose to play a single game (Best of 1), two-out-of-three (Best of 3), or a three-out-of-five match (Best of 5). They can also choose whether to play against a real-life opponent or a CPU Mii. Overall, most of its rules are similar to Tennis.


  • Depending on the swing's timing, the ball will move in a different direction.
  • The bounce's height can be changed when the Wii Remote is swung from a lower or higher angle.
  • To swing a fastball, watch the ball when it reaches the user's peak throw it up, and then hit it. If the player did it successfully, the ball will go very fast and produce a white trail.
  • Holding 2 when the screen turns black after the warning screen will let the player play on a blue court.
  • Using your front line for tennis is the best and fastest way for beating opponents, especially Masters [PRO★].
  • Anyone can hit the tennis ball, so it is best to have quick reactions and have some practice at real tennis.
  • The player can play with teammates, but playing with teammates makes them lose some skill points when they reach skill level 2000+.
  • Play "Best of 5" Games to achieve the most skill points (up to about 250 skill points).
  • Hit the ball at its highest point at the start of the game to spike the ball.

Opponents in order by Skill Levels:

The Miis that can appear on the player's team that are never opponents unless they lose the first match is Hiroshi, Shouta, Chris, Ren, and Abby.

There are 60 tennis players in total.


  1. Hiroshi: 0 to 3
  2. Shouta: 4 to 11
  3. Chris: 12 to 22
  4. Ren: 23 to 34
  5. Abby: 35 to 47
  6. Matt: 48 to 59 (BEGINNER)
  7. Miyu: 63 to 78 (BEGINNER)
  8. Oscar: 82 to 96
  9. Shinnosuke: 98 to 110
  10. Lucía: 120 to 130
  11. Martin: 140 to 160
  12. Alex: 150 to 180
  13. Fumiko: 180 to 200
  14. Jake: 200 to 230
  15. Julie: 230 to 250
  16. Emma: 250 to 270
  17. Rin: 280 to 300
  18. Nick: 300 to 330
  19. Yoshi: 330 to 360
  20. Haru: 360 to 380
  21. Marco: 390 to 410
  22. Naomi: 420 to 440
  23. Emily: 450 to 470
  24. Akira: 480 to 510
  25. Luca: 510 to 530
  26. Ryan: 540 to 570
  27. James: 570 to 600
  28. Misaki: 610 to 640
  29. Steve: 640 to 670
  30. Kentaro: 670 to 700
  31. Silke: 710 to 740
  32. Jessie: 740 to 780
  33. Jackie: 780 to 810
  34. Pierre: 820 to 850
  35. David: 860 to 890
  36. Rachel: 890 to 930
  37. Sakura: 930 to 970

Sometimes Pro:

  1. Ashley: 970 to 1000


  1. Anna: 1000 (PRO)
  2. Ai: 1000 or 1100 (PRO)
  3. Mike: 1100 (PRO)
  4. Yoko: 1100 or 1200 (PRO)
  5. Keiko: 1200 (PRO)
  6. Andy: 1200 or 1300 (PRO)
  7. Steph: 1300 (PRO)
  8. Helen: 1300 (PRO)
  9. Michael: 1300 or 1400 (PRO)
  10. Kathrin: 1400 (PRO)
  11. Víctor: 1400 or 1500 (PRO)
  12. Takumi: 1500 (PRO)
  13. Hayley: 1500 or 1600 (PRO)
  14. Daisuke: 1600 (PRO)
  15. Theo: 1600 or 1700 (PRO)
  16. Saburo: 1700 (PRO)
  17. Tyrone: 1700 or 1800 (PRO)
  18. Eva: 1800 (PRO)
  19. Maria: 1800 or rarely 1900 (PRO)
  20. Tatsuaki: 1900 (PRO)
  21. Sarah: 1900 or rarely 2000 (PRO/rarely SUPERSTAR) (Champion)
  22. Elisa: 2000 (PRO/SUPERSTAR) (Champion)

Left or Right Racket:


Shouta, Abby, Matt, Fumiko, Emma, Rin, Nick, Haru, Emily, Akira, Luca, Ryan, James, Kentaro, Jackie, Pierre, David, Rachel, Anna, Ai, Yoko, Andy, Michael, Kathrin, Daisuke, Theo, Saburo, Eva, Maria, Sarah


Hiroshi, Chris, Ren, Miyu, Oscar, Shinnosuke, Lucía, Martin, Alex, Jake, Julie, Yoshi, Marco, Naomi, Misaki, Steve, Silke, Jessie, Sakura, Ashley, Mike, Keiko, Steph, Helen, Víctor, Takumi, Hayley, Tyrone, Tatsuaki, Elisa

Wii Sports Club:

The game reappears as one of the current games in Wii Sports Club. Unlike in Wii Sports, shots like smash hits and topspin have been re-added. The single-game works similar to Table Tennis from Wii Sports Resort as the player has to get AT LEAST seven points to win.

The first CPUs faced are Olga and Pit at Level 1, while the champions are Alice and Barbara faced at Level ★5. When the player beats the champions, they use a frying pan as a racket by holding down the 1 button with the Mii select screen displayed and pressing A.


For every odd-numbered grade, there are three CPUs, and every even-numbered grade has two. The exceptions are Level ★3 with two, Level ★5 with two, Level ★10 with 17 and Level 1 with seven if you include the following. People never faced in person and are partners are Araceli, Marie, Rui, and Chris.

Don't appear:

These Miis only appear as spectators in tennis. Note that all of the Miis are coaches in Boxing or Baseball teammates in Baseball, as well as spectators.

There are 67 tennis players in total.


Level 1:

Level 2:

Level 3:

Level 4:

Level 5:

Level 6:

Level 7:

Level 8:

Level 9:

Level 10:


Level ★1:

Level ★2:

Level ★3

Level ★4

Level ★5 (These CPUs are faced at Level ★4, but when the player gets to Level ★5, they have to face the champions)

Level ★6:

Level ★7:

Level ★8:

Level ★9:

Level ★10:


  • This is one of two sports in Wii Sports where the audience members are randomly generated Miis, the other one being Boxing.
  • Miis in your parade can also appear as audience members, similar to Bowling and Boxing
  • Pressing 2 before the screen where the player selects their players will make them play on a blue Tennis court (from training mode) and not the grassy one.
  • Tennis is the only sport in Wii Sports in which the player does not face random opponents after defeating the champion.
    • It is also the only sport where the player can't go against some opponents (Chris, Ren, and Abby) unless they lose the first match against Miyu and Matt.

      In this CPU-only single match, Alex beats champion Sarah.

  • In Wii Sports, the player can watch a computer-generated game by setting all of their players to CPU.
  • The player can play in a Tennis match all by themselves by setting all four players to their Mii. However, they don't gain (or lose) any skill points.
  • The player only gains skill points if they face a team of solely CPUs. That means that they can have a real-life teammate, and both of them still earn skill points (unless one or both of your skills are too high).
  • If the player is playing with a real-life teammate, their opponents will be a CPU at your level and a CPU at your teammates' level. For instance, Elisa could partner with Hiroshi.
  • In Wii Sports, the maximum confirmed skill level the player can achieve without hacks is 2399.
  • In Wii Sports Club Tennis, the player can end up hitting a ball soft, causing it to go a bit slower than usual, unlike in Wii Sports. The game tells the player if it was a hit like this when an exclamation mark appears on top of the character that hits the ball. It gives the other team a chance to slam the ball back full force, making it hard for the team that caused this to return it. It's like Table Tennis in Wii Sports Resort, where the Miis end up hitting the ball real soft, causing it to go slowly to the other player, giving the other player a chance to slam it full force.
    • There's also a reward for the player defeating the Wii Sports Club Tennis Champions. they get a frying pan by holding 1 unit the warning screen displays. In the original Wii Sports, they get nothing.
    • The court in Wii Sports Club also looks completely different, as it has more extensive stands for the crowd to sit on and watch the game. It also has the tennis court's appearance that's PART of a building, with a vending machine, stairs, panels covering the stands from sunlight, etc. The Tennis Court in Wii Sports only shows a green, open plain of grass and trees NEAR buildings.
  • Tennis is one of the 3 sports in Wii Sports that use Mii Parade Miis, the other 2 sports being Bowling and Boxing. In this case, they are shown to replace the random generated Miis in the Tennis audience.
Wii Sports / Wii Sports Club Sports