Wii Sports Wiki
(added a article)
Tag: Visual edit
 
(Adding categories)
 
(12 intermediate revisions by 9 users not shown)
Line 1: Line 1:
Teeter Targets is a minigame found in [https://wiisports.fandom.com/wiki/Wii_Play:_Motion Wii Play Motion]. It is the seventh minigame found in Wii Play Motion and has 3 Game modes. It was developed by Nintendo.
+
'''''Teeter Targets''''' is a minigame found in ''[[Wii Play: Motion]]''. It is the seventh minigame found in ''Wii Play Motion'' and has 3 Game modes. It was developed by [[Nintendo]].
   
 
== Game Modes ==
 
== Game Modes ==
Line 5: Line 5:
   
 
=== Challenge ===
 
=== Challenge ===
In this Game mode, you use the Wii Remote by moving it up or down to move the Teeter up and down.If you flick it up fast enough, i'll launch the ball up, the goal is to break all of the targets.Touching the green Diamond adds 30 seconds to the timer, and if the ball falls into the void, you loose 10 seconds.If you run out of time before beating the level, you have to retry.There are 30 levels in Challenge mode.
+
In this Game mode, you use the Wii Remote by moving it up or down to move the Teeter up and down. If you flick it up fast enough, it will launch the ball up, the goal is to break all of the targets. Touching the green Diamond adds 30 seconds to the timer, and if the ball falls into the void, you lose 10 seconds. If you run out of time before beating the level, you have to retry. There are 30 levels in Challenge mode.
   
 
=== Versus ===
 
=== Versus ===
  +
Versus Mode is the second mode found in Teeter Targets, and is 2-Player. In this game mode, you have to hit the most targets as possible with your paddle, which is either blue or red depending on which player you are (i.e, 1st playet is blue, and 2nd player is red, similar to other Wii titles). If the ball lands on the flipper of the other color, it changes color into that paddles color. Unlike challenge mode, you don't have to hit all the targets to progress.
{{Construction}}
 
   
 
=== Endless ===
 
=== Endless ===
  +
In Endless, there are 3 different modes in Endless. In all game modes you only have 1 life before you have to start from the beginning. In the Sideways and upwards stages, points are counted by meters.
{{Construction}}
 
   
===<nowiki/>===
+
=== Bounce Stage ===
  +
In Bounce Stage, you have to flick the ball into the Red String to gain a 'flip' (the point system Bounce Stage.) Every time you get a flip, the string moves slowly upwards, making it harder to obtain a flip without losing the ball.
  +
  +
=== Sideways Stage ===
  +
In Sideways Stage, you have to mode a ball through a narrow tunnel using Teeters. The further you go through the stage, the harder it is to make sure the ball doesn't fall into the void below the flippers.
  +
  +
=== Upwards Stage ===
  +
In Upwards Stage, you have to fling the ball up the many flippers in the tunnel. After awhile, the tunnel disappears, with dangerous voids on the sides making it harder.
  +
  +
== Rewards ==
  +
You get a medal every stage (with the exception of the gold medal).
  +
  +
You get the bronze medal after completing level 10.
  +
  +
You get the silver medal after completing level 20.
  +
  +
You get the gold medal after completing level 28.
  +
  +
You get the platinum medal by completing all stages.
  +
  +
== Trivia ==
  +
  +
  +
[[Category:Wii Play Motion Minigames]]
  +
[[Category:Wii]]
  +
[[Category:Wii Play Motion]]
  +
[[Category:Non-Wii Sports Articles]]
  +
[[Category:Minigames]]

Latest revision as of 22:18, 17 February 2024

Teeter Targets is a minigame found in Wii Play: Motion. It is the seventh minigame found in Wii Play Motion and has 3 Game modes. It was developed by Nintendo.

Game Modes

Teeter

Challenge

In this Game mode, you use the Wii Remote by moving it up or down to move the Teeter up and down. If you flick it up fast enough, it will launch the ball up, the goal is to break all of the targets. Touching the green Diamond adds 30 seconds to the timer, and if the ball falls into the void, you lose 10 seconds. If you run out of time before beating the level, you have to retry. There are 30 levels in Challenge mode.

Versus

Versus Mode is the second mode found in Teeter Targets, and is 2-Player. In this game mode, you have to hit the most targets as possible with your paddle, which is either blue or red depending on which player you are (i.e, 1st playet is blue, and 2nd player is red, similar to other Wii titles). If the ball lands on the flipper of the other color, it changes color into that paddles color. Unlike challenge mode, you don't have to hit all the targets to progress.

Endless

In Endless, there are 3 different modes in Endless. In all game modes you only have 1 life before you have to start from the beginning. In the Sideways and upwards stages, points are counted by meters.

Bounce Stage

In Bounce Stage, you have to flick the ball into the Red String to gain a 'flip' (the point system Bounce Stage.) Every time you get a flip, the string moves slowly upwards, making it harder to obtain a flip without losing the ball.

Sideways Stage

In Sideways Stage, you have to mode a ball through a narrow tunnel using Teeters. The further you go through the stage, the harder it is to make sure the ball doesn't fall into the void below the flippers.

Upwards Stage

In Upwards Stage, you have to fling the ball up the many flippers in the tunnel. After awhile, the tunnel disappears, with dangerous voids on the sides making it harder.

Rewards

You get a medal every stage (with the exception of the gold medal).

You get the bronze medal after completing level 10.

You get the silver medal after completing level 20.

You get the gold medal after completing level 28.

You get the platinum medal by completing all stages.

Trivia