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Tanks! is the final of the nine games found in Wii Play. It is the ninth game in the series, and therefore, the last game to unlock after attempting the previous game, Charge!

Gameplay

In this game, you control a blue toy tank (red for the 2nd player), using the Wii Remote's D-pad or the Nunchuck's directional stick to move around. Your objective is to destroy every enemy tank you encounter in several missions.

You can aim with the Remote and press the B button to fire bullets that will wipe out enemies if they are hit. These bullets bounce on obstacles and a tank can also be destroyed by its own shots. You can fire up to five bullets at a time. It is also possible to lay mines on the ground by pressing the A button. They will explode automatically after a few seconds, but it is also possible to detonate them by shooting at them. By exploding, they will destroy pink blocks and any tank nearby. Note: You can only have 2 mines on the field at a time.

When the tanks move, they make tracks on the ground that stay visible until the end of the mission. When a tank is destroyed, it will leave a cross at the place it was eliminated. The player starts with 3 tanks that act as lives, with a bonus tank added every 5 rounds. If your tank is destroyed, one life is lost and you restart the mission, only with the enemies you had not eliminated yet.

You have to get to Mission 20 and pass it to finish the game a first time. After that, it will be possible to start again and go further, with new levels (only in Singleplayer). There are 100 missions in total.

Background

This game's background seems to be made entirely with wood. It possesses a wooden plank floor, and wooden blocks that act as obstacles and boundaries for the playground. Sometimes, there are also holes on the ground and they cannot be crossed.

There will also be pink blocks, which can be destroyed by mines.

List of enemy tanks encountered

Brown: These tanks stay in their spot and don't move. They have a slow fire rate. It makes them the easiest to defeat. They will ricochet off walls once, and can only fire one bullet on screen at a time. They are first seen on Mission 1.

Dark Grey: These tanks move slowly and have a slow fire rate. They also tend to act defensively, not approaching the player. They will also ricochet off walls once, and can only fire one bullet on screen at a time. They are first seen on Mission 2.

Teal: These tanks shoot faster bullets that do not bounce back. They're slow and act defensively, cannot ricochet, and can only fire one bullet at a time on screen. They are first seen on Mission 5.

Yellow: They move quicker and have the specificity to deploy double the average amount of mines (4). They are first seen on Mission 8.

Red: They move quickly and tend to be more offensive. They can only ricochet once, though they can have 3 bullets on screen. They are first seen on Mission 10.

Green: These tanks are stationary. However, very accurately they shoot 2 fast bullets, and will often shoot at walls or the player directly. They are first seen on Mission 12.

Purple: They move quickly and offensively. They have a fast fire rate, can fire up to five bullets at a time, and lay mines. They can ricochet once. They can also deploy 2 mines. They are first seen on Mission 15.

White: They can be seen in the opening scene of the mission. But once it starts, they turn invisible and you have to rely on the traces they leave on the ground to track them. They move quickly and offensively. They have a fast fire rate, can fire up to five bullets at a time, and lay mines. They can ricochet once. They can also deploy only 2 mines. They are first seen on Mission 20.

Black: They are the fastest moving tanks. These ones are very aggressive, rush to the player, shoot fast bullets, have a fast fire rate and lay a lot of mines. They cannot ricochet, and can have 2 bullets on screen and can deploy 2 mines. They are first seen on Mission 50. (Singleplayer only)

Trivia

  • There are 540 enemies in total (84 in the first 20).
  • Tanks that don't usually move can still be pushed around by other tanks.
  • The music is slightly different when Green/Purple/White/Black tanks are present.
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