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TableTennis

A Mii in a match against Alisha.

Table Tennis is one of the 12 games available for play in Wii Sports Resort. The basic gameplay involves holding the Wii Remote like a paddle and hitting the ping-pong ball across the table as it comes toward the player. There are two variations of the game, Match and Return Challenge.

Match

Match involves playing against another player or a computer-generated Mii and trying to make the ball bounce twice on the other side of the table in a first-to-six-points match. To win, the player must have at least six points (or eleven if you chose to play in an 11-point match) and have a two-point lead over the opposing player.

The first computer-generated Mii you will encounter is Cole, with a skill level of 11-15. The skills of the following opponents multiply rapidly.

Tips

  • The spin of the ball can be altered by changing the angle of which the player hits the ball.
  • Hold down 2 on the warning screen and continue to play an 11-point match, where the CPUs hit faster.
  • After beating Lucía you can hold 1 to play with a hotel slipper (makes a "bup" noise).

Lucía

Main article: Lucía

Lucía is the champion at Table Tennis and is faced when your skill is 1485 or higher. Her level is anywhere from 1496-1500. If you lose to her you could drop up to 150 points in skill level.

Players

Non-Pros

Pro Class

How to Defeat the Champion

If you can beat everyone up until the champion, Lucía, you will need to know these tips. If Lucía paddles a ball off of the table, watch as a small sun appears around the ball. This is called an ion shot. If you succeed to hit it, the next ball Lucía will offer will be very fast, and it will be outlined in red (unless she takes too long to return the ball). There is a way to hit this without a sun around you. If you hit an exceptionally strong shot, there will be a sun around Lucía. Hit the ball quickly again and you will get a red-outlined shot. You will find that if you do not succeed in hitting a red-outlined shot from Lucía, you will somersault as you fall. But wait! There's still a chance! If you hit the ball fast enough with your paddle, you might be able to recover the ball.

Scoring

If you win in a 6-point match, this is the skill formula:

6 - 0 = +150 skill

6 - 1 = +125 skill

6 - 2 = +100 skill

6 - 3 = +75 skill

6 - 4 = +50 skill

If you win in an 11-point match, this is the skill formula:

11 - 0 = +150 skill

11 - 1 = +136 skill

11 - 2 = +122 skill

11 - 3 = +109 skill

11 - 4 = +95 skill

11 - 5 = +81 skill

11 - 6 = +68 skill

11 - 7 = +54 skill

11 - 8 = +40 skill

11 - 9 = +27 skill

Easter Eggs

After you defeat Lucía, press, and hold (1) when choosing your character, then release it at the loading screen. This unlocks using a hotel slipper ("bup" paddle) as your new paddle.

IMG 1971

LilGreenYoshi using the hotel slipper against Siobhán.

Press and hold (2) when choosing your character, then release it at the loading screen. This unlocks an 11-point match, instead of the usual 6 points.

Spins and Curves

A spin is applied to the ball to change the direction it will go depending on the type of spin you apply. A curve is applied to the ball with the racquet and alters the ball's travel pattern.

Spins

  • Backspin: Hold your paddle as flat as possible. A backspin will make the ball come back to you.
  • Topspin: Hold your paddle pointing close to the ground. A topspin makes the ball travel much farther but it will give it a lower bounce.
  • Sidespin: Hold your paddle flat, pointing it down. A sidespin makes the ball bounce to the left or right upon landing.
  • Middlespin: Hold your paddle facing away from your side. A middlespin will make the ball stop spinning.
  • Booster-Topspin: Hold your paddle close to your head, with the edge closest to your head. When a booster shot is possible, hit the ball when it's at its bounce peak. A Booster-topspin will make the ball bounce fast and often over the opponent's head, making this a good spin to use.
  • Booster-Backspin: Hold your paddle so that the red side is concealed (black if you're left-handed). When a booster shot is possible, hit the ball almost as soon as it hits the table. A Booster-Backspin will cause the ball to fly short but long and fast.
  • Booster-Middle Spin: Hold your paddle like you were to do a normal topspin. When a booster shot is possible, hit the ball in the middle of its bounce going up. A Booster-Middlespin will cause the ball to bounce higher when the opponent hits to cause another booster shot to be possible.

Curves

  • Side curve: Side curves can often be created by using backspins.
  • Up curve: The Up curve or "top curve" will make the ball travel even faster when paired with a topspin. To do this, angle your paddle out slightly while doing a topspin.

Return Challenge

Return Challenge has one or more players attempt to return as many ping-pong balls as possible without missing one or hitting it off the table. The trainer is Greg. One return is equal to one point. Cans will start appearing on the table after 10 points and will give you three points if you hit them. The maximum number of points is 999.

Images

Table Tennis Return Challenge

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