A Mii in a match against Alisha.

Table Tennis is one of the 12 games available for play in Wii Sports Resort. The basic gameplay involves holding the Wii Remote like a paddle and hitting the ping-pong ball across the table as it comes toward the player. There are two variations of the game, Match and Return Challenge.


Match involves playing against another player or a computer-generated Mii and trying to make the ball bounce twice on the other side of the table in a first-to-six-points match. In order to win, the player must have at least six points (or eleven if you chose to play in an 11-point match) and have a two-point lead over the opposing player.

The first computer-generated Mii you will encounter is Cole, with a skill level of 13. The skills of the following opponents multiply rapidly.


  • The spin of the ball can be altered by changing the angle of which the player hits the ball.
  • Hold Down 2 on the warning screen and continue on to play an 11-point match, where the CPUs hit faster.
  • After beating Lucía you can hold 1 to play with a hotel slipper (makes a "bup" noise).


Main article: Lucía

Lucía is the champion at Table Tennis and is faced at around level 1500. Her skill level in most cases is 1496. If you lose to her you could drop up to 150 points in skill level.

Non-Pro Class Players

Very Easy


Somewhat Easy


Somewhat Hard


Very Hard

  1. George (Level 866-870)
  2. Chika (Level 881-885)
  3. Chris (Level 896-900)
  4. Shinnosuke (Level 911-915)
  5. Tommy (Level 926-930)
  6. Rin (Level 941-945)
  7. Sandra (Level 956-960)
  8. Patrick (Level 971-975)
  9. Barbara (Level 986-990)

Pro Class:

Extremely Hard/Master

Nearly Impossible/Super Master


  1. Siobhán (Level 1451-1455)
  2. Akira (Level 1466-1470)
  3. Yoshi (Level 1481-1485)


Lucía (Level 1496-1500)

(NOTE: She almost never misses hits.)

How to Defeat the Champion

If you are able to beat everyone up until the champion, Lucía, you will need to know these tips. If Lucía paddles a ball off of the table, watch as a small sun appears around you. If you succeed to hit it, the next ball Lucía will offer will be very fast, and it will be outlined in red (unless she took too long to return the ball). This is called an ion shot. There is a way to hit this without a sun around you. If you hit an exceptionally strong shot, there will be a sun around Lucía. Hit the ball quickly again and you will get a red-outlined shot. You will find that if you do not succeed in hitting a red-outlined shot from Lucía, you will somersault (roll up in a ball and kiss your table tennis racket) as you fall. But wait! There's still a chance!


If you win in a 6-point match, this is the skill formula:

6 - 0 = +150 skill

6 - 1 = +125 skill

6 - 2 = +100 skill

6 - 3 = +75 skill

6 - 4 = +50 skill

If you win in an 11-point match, this is the skill formula:

11 - 0 = +150 skill

11 - 1 = +136 skill

11 - 2 = +122 skill

11 - 3 = +109 skill

11 - 4 = +95 skill

11 - 5 = +81 skill

11 - 6 = +68 skill

11 - 7 = +54 skill

11 - 8 = +40 skill

11 - 9 = +27 skill


After you defeat Lucía, press, and hold (1) when choosing your character, then release it at the loading screen. This unlocks using a hotel slipper ("bup" paddle) as your new paddle.

LilGreenYoshi using the hotel slipper against Siobhán.

Press and hold (2) when choosing your character, then release it at the loading screen. This unlocks an 11-point match, instead of the usual 6 points.

Spins and Curves

A spin is applied to the ball to change the direction it will go depending on the type of spin you apply. A curve is applied to the ball with the racquet and alters the ball's travel pattern.


  • Backspin: Hold your bat as flat as possible. A backspin will make the ball come back to you.
  • Topspin: Hold your bat pointing close to the ground. A topspin makes the ball travel much farther but it will give it a lower bounce.
  • Sidespin: Hold your bat flat, pointing it down. A sidespin makes the ball bounce to the left or right upon landing.
  • Middlespin: Hold your bat facing away from your side. A middlespin will make the ball stop spinning.
  • Booster-Topspin: Hold your bat close to your head, with the edge closest to your head. When a booster shot is possible, hit the ball when it's at its bounce peak. A Booster-topspin will make the ball bounce fast and often over the opponent's head, making this a good spin to use.
  • Booster-Backspin: Hold your bat so that the red side is concealed (black if you're left handed). When a booster shot is possible, hit the ball almost as soon as it hits the table. A Booster-Backspin will cause the ball to fly short but long and fast.
  • Booster-Middle Spin: Hold your bat like you were to do a normal topspin. When a booster shot is possible, hit the ball at the middle of its bounce going up. A Booster-Middlespin will cause the ball to bounce higher when the opponent hits to cause another booster shot to be possible.


  • Side curve: Side curves can often be created by using backspins.
  • Up Curve: The Up Curve or "top curve" will make the ball travel even faster when paired with a topspin. To do this, angle your bat out slightly while doing a topspin.

Return Challenge

Return Challenge has one or more players attempt to return as many ping-pong balls as possible without missing one or hitting it off the table. The trainer is Greg. One return is equal to one point. Cans will start appearing on the table after 10 points and will give you three points if you hit them. The maximum number of points is 999.

Table Tennis Return Challenge

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