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Match involves playing against another player or a computer-generated [[Mii]] and trying to make the ball bounce twice on the other side of the table in a first-to-six-points match. In order to win, the player must have at least '''six''' points (or eleven if you chose to play in an 11-point match) and have a two-point lead over the opposing player.
 
Match involves playing against another player or a computer-generated [[Mii]] and trying to make the ball bounce twice on the other side of the table in a first-to-six-points match. In order to win, the player must have at least '''six''' points (or eleven if you chose to play in an 11-point match) and have a two-point lead over the opposing player.
   
The first computer-generated [[Mii]] you will encounter is [[Cole]], with a skill level of 13. The skills of the following opponents multiply rapidly.
+
The first computer-generated [[Mii]] you will encounter is [[Cole]], with a skill level of 11-15. The skills of the following opponents multiply rapidly.
 
==Tips==
 
==Tips==
 
*The spin of the ball can be altered by changing the angle of which the player hits the ball.
 
*The spin of the ball can be altered by changing the angle of which the player hits the ball.
*Hold Down 2 on the warning screen and continue on to play an 11 point match, where CPUs hit faster.
+
*Hold Down 2 on the warning screen and continue on to play an 11-point match, where the CPUs hit faster.
 
*After beating Lucía you can hold 1 to play with a hotel slipper (makes a "bup" noise).
 
*After beating Lucía you can hold 1 to play with a hotel slipper (makes a "bup" noise).
   
 
== Lucía ==
 
== Lucía ==
 
{{Main|Lucía}}
 
{{Main|Lucía}}
Lucía is the champion at''' Table Tennis''' and is faced at around level 1500. Her skill level in most cases is 1496.
+
Lucía is the champion at''' Table Tennis''' and is faced when your skill is 1485 or higher. Her level is anywhere from 1496-1500. If you lose to her you could drop up to 150 points in skill level.
If you lose to her you could drop up to 150 points in skill level.
 
 
== Non-Pro Class Players ==
 
== Non-Pro Class Players ==
   
=== '''Very Easy''' ===
+
=== Very Easy ===
 
*[[Cole]] '''(Level 11-15)'''
 
*[[Cole]] '''(Level 11-15)'''
 
*[[Keiko]] '''(Level 26-30)'''
 
*[[Keiko]] '''(Level 26-30)'''
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*[[Steph]]''' (Level 86-90)'''
 
*[[Steph]]''' (Level 86-90)'''
   
=== '''Easy''' ===
+
=== Easy ===
 
*[[Gabi]] '''(Level 101-105)'''
 
*[[Gabi]] '''(Level 101-105)'''
 
*[[Eva]] '''(Level 116-120)'''
 
*[[Eva]] '''(Level 116-120)'''
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*[[Ian]] '''(Level 281-285)'''
 
*[[Ian]] '''(Level 281-285)'''
   
=== '''Somewhat Easy''' ===
+
=== Somewhat Easy ===
 
*[[Shinta]] '''(Level 296-300)'''
 
*[[Shinta]] '''(Level 296-300)'''
 
*[[Tatsuaki]] '''(Level 311-315)'''
 
*[[Tatsuaki]] '''(Level 311-315)'''
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*[[Nick]] '''(Level 491-495)'''
 
*[[Nick]] '''(Level 491-495)'''
   
=== '''Medium''' ===
+
=== Medium ===
 
*[[Silke]] '''(Level 506-510)'''
 
*[[Silke]] '''(Level 506-510)'''
 
*[[Saburo]] '''(Level 521-525)'''
 
*[[Saburo]] '''(Level 521-525)'''
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*[[Shouta]] '''(Level 596-600)'''
 
*[[Shouta]] '''(Level 596-600)'''
   
=== '''Somewhat Hard''' ===
+
=== Somewhat Hard ===
 
*[[Hayley]] '''(Level 611-615)'''
 
*[[Hayley]] '''(Level 611-615)'''
 
*[[Pierre]] '''(Level 626-630)'''
 
*[[Pierre]] '''(Level 626-630)'''
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*[[Maria (Wii Sports)|Maria]] '''(Level 671-675)'''
 
*[[Maria (Wii Sports)|Maria]] '''(Level 671-675)'''
   
=== '''Hard''' ===
+
=== Hard ===
 
*[[Anna (Wii Sports)|Anna]] '''(Level 686-690)'''
 
*[[Anna (Wii Sports)|Anna]] '''(Level 686-690)'''
 
*[[Susana]] '''(Level 701-705)'''
 
*[[Susana]] '''(Level 701-705)'''
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*[[Fumiko]] '''(Level 746-750)'''
 
*[[Fumiko]] '''(Level 746-750)'''
 
*[[Haru]] '''(Level 761-765)'''
 
*[[Haru]] '''(Level 761-765)'''
*[[Matt]] '''(Level 776-780)'''
+
*[[Matt (Wii Sports)|Matt]] '''(Level 776-780)'''
 
*[[Alex]] '''(Level 791-795)'''
 
*[[Alex]] '''(Level 791-795)'''
 
*[[Naomi]] '''(Level 806-810)'''
 
*[[Naomi]] '''(Level 806-810)'''
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*[[Tyrone]] '''(Level 851-855)'''
 
*[[Tyrone]] '''(Level 851-855)'''
   
=== '''Very Hard''' ===
+
=== Very Hard ===
#[[George]] '''(Level 866-870)'''
+
*[[George]] '''(Level 866-870)'''
#[[Chika]] '''(Level 881-885)'''
+
*[[Chika]] '''(Level 881-885)'''
#[[Chris (Wii Sports)|Chris]] '''(Level 896-900)'''
+
*[[Chris (Wii Sports)|Chris]] '''(Level 896-900)'''
#[[Shinnosuke]] '''(Level 911-915)'''
+
*[[Shinnosuke]] '''(Level 911-915)'''
#[[Tommy]] '''(Level 926-930)'''
+
*[[Tommy]] '''(Level 926-930)'''
#[[Rin]] '''(Level 941-945)'''
+
*[[Rin]] '''(Level 941-945)'''
#[[Sandra]] '''(Level 956-960)'''
+
*[[Sandra]] '''(Level 956-960)'''
#[[Patrick]] '''(Level 971-975)'''
+
*[[Patrick]] '''(Level 971-975)'''
#[[Barbara (Wii Sports Resort)|Barbara]] '''(Level 986-990)'''
+
*[[Barbara (Wii Sports Resort)|Barbara]] '''(Level 986-990)'''
   
== '''''<u>Pro Class:</u>''''' ==
+
* ''<u>Pro Class:</u>''
   
=== '''Extremely Hard/Master''' ===
+
=== Extremely Hard/Master ===
 
*[[Stéphanie]] '''(Level 1001-1005)'''
 
*[[Stéphanie]] '''(Level 1001-1005)'''
 
*[[Takashi]] '''(Level 1016-1020)'''
 
*[[Takashi]] '''(Level 1016-1020)'''
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*[[James]] '''(Level 1196-1200)'''
 
*[[James]] '''(Level 1196-1200)'''
   
=== '''Nearly Impossible/Super Master''' ===
+
=== Nearly Impossible/Super Master ===
 
*[[Ai]] '''(Level 1211-1215)'''
 
*[[Ai]] '''(Level 1211-1215)'''
 
*[[Yoko]] '''(Level 1226-1230)'''
 
*[[Yoko]] '''(Level 1226-1230)'''
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*[[Víctor (Wii Sports)|Víctor]] '''(Level 1316-1320)'''
 
*[[Víctor (Wii Sports)|Víctor]] '''(Level 1316-1320)'''
 
*[[Theo]] '''(Level 1331-1335)'''
 
*[[Theo]] '''(Level 1331-1335)'''
*[[Mia]] '''(Level 1346-1350)'''
+
*[[Mia (Wii Sports Resort)|Mia]] '''(Level 1346-1350)'''
 
*[[Shohei]] '''(Level 1361-1365)'''
 
*[[Shohei]] '''(Level 1361-1365)'''
 
*[[Kathrin]] '''(Level 1376-1380)'''
 
*[[Kathrin]] '''(Level 1376-1380)'''
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*[[Julie]] '''(Level 1436-1440)'''
 
*[[Julie]] '''(Level 1436-1440)'''
   
=== '''Ultimate''' ===
+
=== Ultimate ===
#<span>[[Siobhán]] '''(Level 1451-1455)'''</span>
+
*<span>[[Siobhán]] '''(Level 1451-1455)'''</span>
#[[Akira (Wii Sports)|Akira]] '''(Level 1466-1470)'''
+
*[[Akira (Wii Sports)|Akira]] '''(Level 1466-1470)'''
#[[Yoshi]] '''(Level 1481-1485)'''
+
*[[Yoshi]] '''(Level 1481-1485)'''
   
===== Champion: =====
+
=== Champion ===
 
[[Lucía]] '''(Level 1496-1500)'''
 
[[Lucía]] '''(Level 1496-1500)'''
   
She almost never misses hits.
+
'''''(NOTE: She almost never misses hits.)'''''
   
 
== How to Defeat the Champion ==
 
== How to Defeat the Champion ==
If you are able to beat everyone up until the champion, [[Lucía]], you will need to know these tips. If [[Lucía]] paddles a ball off of the table, watch as a small sun appears around you. If you succeed to hit it, the next ball [[Lucía]] will offer will be very fast, and it will be outlined in red. This is called an ion shot. There is a way to hit this without a sun around you. If you hit an exceptionally strong shot, there will be a sun around [[Lucía]]. Hit the ball quickly again and you will get a red-outlined shot. You will find that if you do not succeed in hitting a red-outlined shot from [[Lucía]], you will somersault (roll up in a ball and kiss your [[Tennis (sport)|Tennis]] racket) as you fall. But wait! There's still a chance!
+
If you are able to beat everyone up until the champion, [[Lucía]], you will need to know these tips. If [[Lucía]] paddles a ball off of the table, watch as a small sun appears around the ball. This is called an ion shot. If you succeed to hit it, the next ball [[Lucía]] will offer will be very fast, and it will be outlined in red (unless she takes too long to return the ball). There is a way to hit this without a sun around you. If you hit an exceptionally strong shot, there will be a sun around [[Lucía]]. Hit the ball quickly again and you will get a red-outlined shot. You will find that if you do not succeed in hitting a red-outlined shot from [[Lucía]], you will somersault as you fall. But wait! There's still a chance! If you hit the ball fast enough with your paddle, you might be able to recover the ball.
   
== ==
 
 
== Scoring ==
 
== Scoring ==
 
If you win in a 6-point match, this is the skill formula:
 
If you win in a 6-point match, this is the skill formula:
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Press and hold (2) when choosing your character, then release it at the loading screen. This unlocks an 11-point match, instead of the usual 6 points.
 
Press and hold (2) when choosing your character, then release it at the loading screen. This unlocks an 11-point match, instead of the usual 6 points.
  +
  +
== Spins and Curves ==
  +
A '''spin''' is applied to the ball to change the direction it will go depending on the type of spin you apply. A '''curve''' is applied to the ball with the racquet and alters the ball's travel pattern.
  +
 
=== Spins ===
  +
* Backspin: Hold your paddle as flat as possible. A backspin will make the ball come back to you.
  +
* Topspin: Hold your paddle pointing close to the ground. A topspin makes the ball travel much farther but it will give it a lower bounce.
  +
* Sidespin: Hold your paddle flat, pointing it down. A sidespin makes the ball bounce to the left or right upon landing.
  +
* Middlespin: Hold your paddle facing away from your side. A middlespin will make the ball stop spinning.
  +
* Booster-Topspin: Hold your paddle close to your head, with the edge closest to your head. When a booster shot is possible, hit the ball when it's at its bounce peak. A Booster-topspin will make the ball bounce fast and often over the opponent's head, making this a good spin to use.
  +
* Booster-Backspin: Hold your paddle so that the red side is concealed (black if you're left handed). When a booster shot is possible, hit the ball almost as soon as it hits the table. A Booster-Backspin will cause the ball to fly short but long and fast.
  +
* Booster-Middle Spin: Hold your paddle like you were to do a normal topspin. When a booster shot is possible, hit the ball at the middle of its bounce going up. A Booster-Middlespin will cause the ball to bounce higher when the opponent hits to cause another booster shot to be possible.
  +
  +
=== Curves ===
  +
* Side curve: Side curves can often be created by using backspins.
  +
* Up Curve: The Up Curve or "top curve" will make the ball travel even faster when paired with a topspin. To do this, angle your paddle out slightly while doing a topspin.
  +
 
==Return Challenge==
 
==Return Challenge==
Return Challenge has one or more players attempt to return as many ping-pong balls as possible without missing one or hitting it off the table. The trainer is [[Greg]]. One return is equal to one point. A can will appear after 10 points and will give you three points if you hit it. The maximum number of points is 999.[[File:Images.jpg|thumb|Table Tennis Return Challenge]]
+
Return Challenge has one or more players attempt to return as many ping-pong balls as possible without missing one or hitting it off the table. The trainer is [[Greg]]. One return is equal to one point. Cans will start appearing on the table after 10 points and will give you three points if you hit them. The maximum number of points is 999.[[File:Images.jpg|thumb|Table Tennis Return Challenge]]
 
[[Category:Wii Sports Resort]]
 
[[Category:Wii Sports Resort]]
 
[[Category:Sports]]
 
[[Category:Sports]]
 
[[Category:Wii Sports Resort Sports]]
 
[[Category:Wii Sports Resort Sports]]
 
[[Category:Wii]]
 
[[Category:Wii]]
  +
[[Category:Table Tennis]]

Revision as of 01:50, 29 December 2019

TableTennis

A Mii in a match against Alisha.

Table Tennis is one of the 12 games available for play in Wii Sports Resort. The basic gameplay involves holding the Wii Remote like a paddle and hitting the ping-pong ball across the table as it comes toward the player. There are two variations of the game, Match and Return Challenge.

Match

Match involves playing against another player or a computer-generated Mii and trying to make the ball bounce twice on the other side of the table in a first-to-six-points match. In order to win, the player must have at least six points (or eleven if you chose to play in an 11-point match) and have a two-point lead over the opposing player.

The first computer-generated Mii you will encounter is Cole, with a skill level of 11-15. The skills of the following opponents multiply rapidly.

Tips

  • The spin of the ball can be altered by changing the angle of which the player hits the ball.
  • Hold Down 2 on the warning screen and continue on to play an 11-point match, where the CPUs hit faster.
  • After beating Lucía you can hold 1 to play with a hotel slipper (makes a "bup" noise).

Lucía

Main article: Lucía

Lucía is the champion at Table Tennis and is faced when your skill is 1485 or higher. Her level is anywhere from 1496-1500. If you lose to her you could drop up to 150 points in skill level.

Non-Pro Class Players

Very Easy

Easy

Somewhat Easy

Medium

Somewhat Hard

Hard

Very Hard

  • Pro Class:

Extremely Hard/Master

Nearly Impossible/Super Master

  • Ai (Level 1211-1215)
  • Yoko (Level 1226-1230)
  • Ren (Level 1241-1245)
  • Mike (Level 1256-1260)
  • Kentaro (Level 1271-1275)
  • Rainer (Level 1286-1290)
  • Asami (Level 1301-1305)
  • Víctor (Level 1316-1320)
  • Theo (Level 1331-1335)
  • Mia (Level 1346-1350)
  • Shohei (Level 1361-1365)
  • Kathrin (Level 1376-1380)
  • Nelly (Level 1391-1395)
  • Greg (Level 1406-1410)
  • Helen (Level 1421-1425)
  • Julie (Level 1436-1440)

Ultimate

Champion

Lucía (Level 1496-1500)

(NOTE: She almost never misses hits.)

How to Defeat the Champion

If you are able to beat everyone up until the champion, Lucía, you will need to know these tips. If Lucía paddles a ball off of the table, watch as a small sun appears around the ball. This is called an ion shot. If you succeed to hit it, the next ball Lucía will offer will be very fast, and it will be outlined in red (unless she takes too long to return the ball). There is a way to hit this without a sun around you. If you hit an exceptionally strong shot, there will be a sun around Lucía. Hit the ball quickly again and you will get a red-outlined shot. You will find that if you do not succeed in hitting a red-outlined shot from Lucía, you will somersault as you fall. But wait! There's still a chance! If you hit the ball fast enough with your paddle, you might be able to recover the ball.

Scoring

If you win in a 6-point match, this is the skill formula:

6 - 0 = +150 skill

6 - 1 = +125 skill

6 - 2 = +100 skill

6 - 3 = +75 skill

6 - 4 = +50 skill

If you win in an 11-point match, this is the skill formula:

11 - 0 = +150 skill

11 - 1 = +136 skill

11 - 2 = +122 skill

11 - 3 = +109 skill

11 - 4 = +95 skill

11 - 5 = +81 skill

11 - 6 = +68 skill

11 - 7 = +54 skill

11 - 8 = +40 skill

11 - 9 = +27 skill

Cheats

After you defeat Lucía, press, and hold (1) when choosing your character, then release it at the loading screen. This unlocks using a hotel slipper ("bup" paddle) as your new paddle.

IMG 1971

LilGreenYoshi using the hotel slipper against Siobhán.

Press and hold (2) when choosing your character, then release it at the loading screen. This unlocks an 11-point match, instead of the usual 6 points.

Spins and Curves

A spin is applied to the ball to change the direction it will go depending on the type of spin you apply. A curve is applied to the ball with the racquet and alters the ball's travel pattern.

Spins

  • Backspin: Hold your paddle as flat as possible. A backspin will make the ball come back to you.
  • Topspin: Hold your paddle pointing close to the ground. A topspin makes the ball travel much farther but it will give it a lower bounce.
  • Sidespin: Hold your paddle flat, pointing it down. A sidespin makes the ball bounce to the left or right upon landing.
  • Middlespin: Hold your paddle facing away from your side. A middlespin will make the ball stop spinning.
  • Booster-Topspin: Hold your paddle close to your head, with the edge closest to your head. When a booster shot is possible, hit the ball when it's at its bounce peak. A Booster-topspin will make the ball bounce fast and often over the opponent's head, making this a good spin to use.
  • Booster-Backspin: Hold your paddle so that the red side is concealed (black if you're left handed). When a booster shot is possible, hit the ball almost as soon as it hits the table. A Booster-Backspin will cause the ball to fly short but long and fast.
  • Booster-Middle Spin: Hold your paddle like you were to do a normal topspin. When a booster shot is possible, hit the ball at the middle of its bounce going up. A Booster-Middlespin will cause the ball to bounce higher when the opponent hits to cause another booster shot to be possible.

Curves

  • Side curve: Side curves can often be created by using backspins.
  • Up Curve: The Up Curve or "top curve" will make the ball travel even faster when paired with a topspin. To do this, angle your paddle out slightly while doing a topspin.

Return Challenge

Return Challenge has one or more players attempt to return as many ping-pong balls as possible without missing one or hitting it off the table. The trainer is Greg. One return is equal to one point. Cans will start appearing on the table after 10 points and will give you three points if you hit them. The maximum number of points is 999.

Images

Table Tennis Return Challenge