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Stamps screen in a Table Tennis - Match

"Stamps" redirects here. For Stamps in Wii Fit series, see Stamp (Wii Fit).

Stamps can be earned as a reward for completing a specific, usually challenging task in a sport in Wii Sports Resort or Wii Sports Club. While they don't unlock any in-game content or give currency, they still signify that a player has performed well in a particular sport.

List of Stamps in Wii Sports Resort[]

Stamp icon

In Wii Sports Resort, there are 5 stamps to collect in each of 20 activities.

There are a total of 100 stamps to be earned.

Sport Name (NTSC-U) Name (PAL) Description (NTSC-U) Description (PAL)
Swordplay
Duel
Cliff-Hanger On the Edge The final battle ring appears if the two opponents are still locked in a draw after three rounds. It doesn't matter if you win or lose. You can get this stamp in single-player mode only. Get this stamp when the outer ring falls away for the deciding round between two opponents who are locked in a draw. It doesn't matter whether you win or lose. You can only get this stamp in single player mode.
Straight to the Point Push your opponent out of the ring with a lunge in single-player mode. Push your opponent out of the ring with a straight lunge in single player mode.
Met Your Match Stalemate Draw three rounds in a row to get to the final battle ring, then draw again for a completely even match in single-player mode. You may not have won, but it's no easy feat! End the first three rounds of a duel in a draw, then draw again in the deciding round for a completely even match in single player mode.
You may not have won, but it's quite a rare achievement!
One Hit Wonder All Too Easy Push your opponent out of the ring with only one strike in single-player mode. Push your opponent out of the ring with only one strike in single player mode.
Last Mii Standing There Can Only Be One Defeat the champion in a duel. The key is to never let your defenses down and attack any gaps you see. There may be some sort of reward if you win this... Defeat the champion in a duel.

The key is to leave no gaps in your defence and always swing to hit. There may even be some sort of reward if you win this...
Swordplay
Speed Slice
Slice and Dice Win the contest without missing a single object by slicing the wrong way or failing to slice within the time limit. You can only get this stamp in single-player mode. Win the contest without missing a single object by slicing the wrong way or failing to slice within the time limit.

You can only get this stamp in single player mode.
Slicing Machine No Object Unsliced Correctly at least one of each of the 18 types of objects in single-player mode. Different colors count as different types You'll need to play several rounds to get them all! Correctly slice at least one of each of the 18 types of objects in single player mode. Different colours count as different types.

You'll need to play several rounds to get them all!
Psychic Slice Focus Your Mind Cut an object correctly before it even hits the ground in single-player mode. You have to by psychic—or lucky—to pull this off. Slice an object in the correct direction before it hits the ground in single player mode.

This requires a lot of skill... or luck.
Double Time Double Digit Slice the alarm clock when the two digits on the display are the same, such as 8.8, 7.7, or 6.6. You can only get this stamp in single-player mode. Slice the alarm clock when the two digits on the display are the same, such as 8.8, 7.7 or 6.6.

You can only get this stamp in single player mode.
A Cut Above Beat the Speed Slice champion. Empty your mind and slice with your instincts! Beat the Speed Slice champion.

Just empty your mind and slice on instinct!
Swordplay
Showdown
Not a Scratch Clear any stage without taking a hit and losing a heart. Clear any stage without losing any hearts by taking hits.
Sword Fighter Stage 10 Clear Defeat all of your foes to clear the first 10 stages. You can't just swing wildly and hope for the best—it takes finesse. Defeat all opponents and clear all 10 first stages.

You can't just swing at random if you hope to get to the end; this requires finesse.
Perfect 10 Clear Stage 10 without taking a single hit and losing a heart. Clear Stage 10 without losing any hearts by taking hits.
Swordmaster The Final Showdown Fight through the final Showdown stage. You must master the art of parrying. Clear the final Showdown stage.

The art of parrying is vital here.
Untouchable Fight through the final Showdown stage without taking a single hit and losing a heart. Clear the final Showdown stage without losing any hearts by taking hits.
Wakeboarding Huge Air 100-Point Jump Score 100 points on a single jump! Build up your speed and pull off some massive air. Score 100 points on a single jump.

Build up speed and do cool tricks in the air and your scores will shoot up!
Bag of Tricks Seven Jumps Land seven or more different kinds of jumps on a single run. Try changing your speed and length of your approach to the wake to pull off different jumps. Execute 7 or more different kinds of jumps on a single run.

Try varying your speed and the length of your approach to perform different jumps.
Smooth Landing Surf Skimmer Land 10 jumps in a row. Even if you pull off an amazing jump, it won't mean anything if you don't land it right. Keep your board flat when landing. Land correctly on the water 10 times in a row.

Even if you pull off an amazing jump, it won't score any points if you don't land properly. Keep the board nice and flat when landing.
Master Carver Clear Run Score 1,000 points or more on the Expert Level without hitting any obstacles. Get 1000 points or more on the Expert level without hitting any obstacles.
The Long Way Home Circumnavigator Land 50 jumps and wakeboard all the way around Wuhu Island in Free-Cruising mode. You have to complete a course afterwards to get the stamp. Wakeboard all the way around Wuhu Island and do 50 successful jumps in Free Cruising Mode.

You have to complete a course afterwards to get the stamp.
Frisbee®
Frisbee Dog
Good Dog Mid-Air Catch Throw the Frisbee right into the center of the target area to make the dog jump up and grab it out of the air. This is more of an accomplishment for the dog, really... Throw the Frisbee right into the centre of the target area to make the dog jump up and catch it in mid-air.

This is more of an achievement for the dog, really...
Balloon Animal Practice Makes Perfect During practice, pop all 9 balloons in ten throws or less. After ten throws, any remaining balloons are replaced with nine new ones. In Practice Mode, pop all nine balloons in ten throws or less. A fresh set of nine balloons appears after every ten throws. You have to complete a game of Frisbee Dog afterwards to get the stamp.
A for Effort 10 x 10 Score 10 points with each of your 10 throws to get this stamp. That means hitting the green 10-point zone every time. It's at least as hard as aiming for the bulls-eye! You can't get this stamp in team play. Score 10 points with each of your 10 throws. That means hitting the turquoise 10-point zone every time - at least as hard as aiming for the centre! You can't get this stamp in team play.
Perfect Target Dead Centre Hit the center of the target area and score 100 points with all ten of your throws. Extra points scored by popping balloons don't count. You can't get this stamp in team play. Hit the centre of the target area and score 100 points with each of your ten throws. Extra points scored by popping balloons don't count.
You can't get this stamp in team play.
Golden Arm Perfect Score Score 100 points with every throw and pop every balloon. That'll get you an astonishing 1,500 points. You can't get this stamp in team play. Score 100 points with every throw and pop every balloon. That'll get you 1500 points. No-one can beat that!

You can't get this stamp in team play.
Frisbee®
Frisbee Golf
Under Par Finish 3-, 9-, or 18-hole course under par. A score of 0 is par. A score of -1 or less is under par. You can't earn this stamp in a team-play match. Finish any course under par (in less than the set number of shots for the course). 0 is par, and a score of -1 or less is under par.
You can't get this stamp in team play.
Lucky Skip Skip to Safety Get this stamp when a Frisbee bound for water hazard skips across the surface of the water and lands safely on the other side. Get this stamp when a Frisbee bound for a water hazard skips across the surface of the water and lands safely on the other side.
It's just like stone skimming!
On a Roll Rolling Goal To pull off a "roll-in," throw your Frisbee from outside the green, hit the ground, and roll it into the goal. It sounds tough, and it's even tougher than you think. Throw the Frisbee from outside the green to make it hit the ground and roll into the target area.

It sounds tough, and it's even tougher than you think.
Hole in One Hole-In-One Throw the Frisbee into the target area in just one throw. The target is a tower of light rather than a tiny hole, so it's a lot easier to do than in classic golf... but still not easy. Get the Frisbee into the target area with just one throw.

The target is a whole area rather than a small hole, so it's considerably easier than in classic golf...but still hard.
Straight and Narrow A Clean 18 Play an 18-hole round of Frisbee Golf without throwing any discs out of bounds or into a water hazard. You can't get this stamp in team play. Play an 18-hole round of Frisbee Golf without ever throwing the disc out of bounds or into a water hazard.

You can't get this stamp in team play.
Archery Bull Stampede Bulls in a Row Bull Stampede can be earned by hitting the center of the target with all three arrows in one stage in Archery. This can be in any difficulty level, but not in team play. Hit the bull's-eye and get the full 10 points with all 3 arrows in one stage. This can be in any difficulty level, but not in team play.
The easiest way to do it is in Stage 1 of the Beginner level.
Sure Shot Stay on Target Sure Shot can be earned by hitting the target with all of your arrows in all of the stages. You can do this on any difficulty level. You can't get this stamp in team play. Hit the target with all 3 arrows in each of the 4 stages. This can be in any difficulty level.

You can't get this stamp in team play.
Century Shot Rack 'Em Up! Century Shot can be earned by shooting one hundred arrows into the target. It doesn't matter where in the target they are, but you have to hit it. You get this stamp when you've shot 100 arrows into the target.

It doesn't matter what the shots scored as long as they hit the target.
A Secret to Everybody The Secret Target There is a secret target in every stage of the level. Hit all the secret targets in every level to get this stamp. There is a secret target in every stage of every difficulty level. Hit all the secret targets in every level to get this stamp.

What do you mean, where are they? It's a secret!
Sharpshooter Score 10 points with every arrow in each of the 4 rounds. This can be on any difficulty level but not in the team play. Obviously, it's easiest to do on Beginner difficulty. Score 10 points with every arrow in each of the 4 stages. This can be in any difficulty level, but not in team play.

Obviously, it's easiest on the Beginner level...
Basketball
3-Point Contest
Hot Streak Five in a Row Sink five consecutive shots in the basket. Get in a good rhythm with the first five balls, and anything's possible Get five consecutive shots in the basket.

If you can set a good rhythm with the first five balls, anything's possible...
Bonus Plumber Bonus Ball Buff Drain all five bonus balls. Get all five multicolour bonus balls in the basket.
Quick Draw Speed Shooter Score 20 points or more with at least 10 seconds left on the clock. Don't think—shoot! Score 20 points or more with at least 10 seconds left on the clock.
No time to think!
Hot Hand You Got Game Sink all 25 balls in the basket. Just stay focused and get into the groove! Get all 25 balls in the basket!

Stay focused till the very last one!
Pure Shooter Speed Demon Sink all 25 balls in the basket with at least 15 seconds left on the clock. It takes some serious skills! Get all 25 balls in the basket with at least 15 seconds left on the clock.

That's no mean feat...
Basketball
Pickup Game
Triple Dip 3-Point Goal Score a goal from beyond the 3-point line in single-player mode. Score a goal from beyond the 3-point line (the dark brown part of the court).

You can only get this stamp in single player mode.
Rim Rattler Slam Dunk Master Dunk the ball five times in a game in single-player mode. To dunk, get right up underneath the basket and slam the ball in. Score five slam dunks in one game in single player mode.

To dunk, get right up underneath the basket, jump up and slam the ball in.
Lights Out 3-Point Master Drain five 3-point baskets in one game. A 3-point basket is a shot from beyond the 3-point line. You can get this stamp in single-player mode only. Score five 3-point goals in one game. A 3-point goal is a successful shot from beyond the 3-point line (the dark brown part of the court).
You can only get this stamp in single player mode.
Buzzer Beater Make a last-second shot with a "buzzer beater," a basket scored before the buzzer signals the end of the game. You can get this stamp in single-player mode only. Win a last-second victory with a "buzzer beater", a goal scored just before the buzzer signals the end of the game.
You can only get this stamp in single player mode.
Hoop Hero Defeat the Champions Take down the champions in a pickup game! The reigning Wuhu champions are faster, jump higher, and shoot better than any other team. Better drain some 3-pointers! Defeat the champions in a game!

The current Wuhu champions are faster, jump higher and shoot better than any other team. Increase your lead by scoring 3-point goals.
Table Tennis
Match
In Your Face Not The Face! For some reason, you get a stamp for hitting your opponent's face with a ball in single-player mode. Of course, you would never hit them in the face on purpose... For some reason, you get a stamp for hitting your opponent's face with the ball in single player mode.

Of course, you would never hit them in the face on purpose...
Back from the Brink Successfully return a ball that hits the edge of the table and bounces at an unpredictable angle, making it harder to hit. You can only get this stamp in single-player mode. Successfully return a ball that hits the edge of the table and bounces at an unpredictable angle, making it harder to hit.

You can only get this stamp in single player mode.
Epic Rally 30-Stroke Rally Keep up a rally (hitting the ball back and forth without stopping) for 30 hits or more in single-player mode. Keep up a rally (hitting the ball back and forth without stopping) for 30 strokes or more in single player mode.
It may sound boring, but rallies are one of the most exciting parts of table tennis.
Perfectly Matched A Worthy Opponent Draw with your opponent in single-player mode. According to the house rules, a match is declared a draw if neither player can get two points ahead and the score reaches 20-20. Draw with your opponent in single player mode.
According to the house rules, a match is declared a draw if neither player can get two points ahead of the other and the score reaches 20-20.
Table Titan Defeat the Champion Beat the table-tennis champion in a match. The current champion quickly surpassed her teacher and has since gone undefeated. Beat the table tennis champion in a match.

The current champion quickly surpassed her teacher Yoshi, and has since gone undefeated.
Table Tennis
Return Challenge
50-pointer Score 50 Points Get a score of 50 points or more.

Once you can do this, you're well on your way to mastering the art of returns.
100-pointer Score 100 Points Rack up a score of 100 points or more. It takes a little effort to get this stamp, so get in a good rhythm and think fast. Get a score of 100 points of more.

It's twice as many points as 50, but it's not twice as hard. Just set a good rhythm from the start.
200-pointer Score 200 Points Rack up 200 points or more. The mark of a true pro. Get a score of 200 points or more.

The mark of a real pro!
Recycler Can Do Knock the can off the table with a ball 30 times in one game. You have to really focus! Knock the can off the table with a ball 30 times in one game.

Perseverance is the key.
Save Face Honourable Master Get a score of 100 points or more without the ball ever hitting the server's face, even if it just takes a bad bounce off a can. Your opponent will appreciate the effort. Get a score of 100 points or more without the ball ever hitting the server's face, even by bouncing off a can.

You have to play honourably to reach the top!
Golf Under Par Finish any course under par (in less than the set number of shots for the course). Zero is par, and a score of -1 or less is under par. You can't get this stamp in team play. Finish any course under par (in less than the set number of shots for the course). 0 is par, and a score of -1 or less is under par.
You can't get this stamp in team play.
Chip In Chip It In Get a "chip in" when a chip shot, a short shot used to get the ball onto the green, falls or rolls straight into the hole. Most golfers claim they were aiming for the hole all along... Get a "chip in" when a chip shot, a short shot used to get the ball onto the green, falls or rolls straight into the hole.
Most people claim they were aiming for the hole all along...
King of Clubs Finish a course at 9 under par, or 9 fewer shots than the preset number of shots for the course. On a nine-hole course, that means getting a birdie on every hole! You can't get this stamp in team play. Finish a course at 9 under par (9 fewer than the set number of shots for the course). On a 9-hole course, that means getting a birdie on every hole!
You can't get this stamp in team play.
Ace of Clubs Finish a course at 18 under par (in 18 fewer shots than the set number of shots for the course). In theory, it's possible to do this even on a nine-hole course. You can't get this stamp in team play. Finish a course at 18 under par (in 18 fewer shots than the set number of shots for the course.) It's possible even on a nine-hole course, in theory...
You can't get this stamp in team play.
Hole in One Hole-In-One Hit the ball and sink it into the cup in one amazing shot.

In real golf, getting a hole-in-one is extremely rare, even for seasoned pros.
Hit the ball straight from the tee into the cup in one shot.

In real golf, getting a hole-in-one is extremely rare, even for professionals.
Bowling
10-Pin Game
Gobble Gobble Bowl three strikes in a row to get a turkey. Apparently, the term comes from an old custom of giving a turkey to any player that could get three strikes in a row. You can't get this stamp in team play. Bowl three strikes in a row to get a turkey. The term apparently comes from an old custom of giving a turkey to any player who could bowl three strikes in a row.
You can't get this stamp in team play.
Split Spare Split-Frame Spare Complete a spare after getting a split on your first throw. A split is when you knock over the headpin but leave other pins side by side or standing with an opening, or split, between them. Complete a spare after getting a split on your first throw.

A split is when you knock over the ① pin but leave two or more other pins standing with an opening, or split, between them.
High Roller Pro Bowler Get a score of 200 points or more to receive this stamp. That means, for example, getting all strikes and spares, with at least one double. Very little margin for error! You can't get this stamp in team play. Get a score of 200 points or more. That means, for example, getting all strikes and spares, with at least one double. Very little margin for error!
You can't get this stamp in team play.
Pin Dropper No Pin Standing Score a strike or a spare on every frame (except the third throw of the 10th frame, which doesn't count).

You can't get this stamp in team play.
Perfect Game King-Pin Bowl 12 strikes in a row! You can't get this stamp in team play. Score a strike on every round. That's 12 consecutive strikes for a thumping 300 points!

You can't get this stamp in team play.
Bowling
100-Pin Game
Super Strike 100-Pin Strike Knock all 100 pins down with one huge strike. That domino effect is so satisfying to watch! Knock all 100 pins down with one bowl.

That domino effect is so satisfying to watch!
Split Spare Split-Frame Spare Complete a spare after getting a split on your first throw. A split is when you knock over the headpin but leave other pins side by side or standing with an opening, or split, between them. Complete a spare after getting a split on your first throw.

A split is when you knock over the ① pin but leave two or more other pins standing with an opening, or split, between them.
Off the Wall Gutter Guard Genius Hit the gutter guard once and then get a strike. Bring your skill ... or luck! Hit the gutter guard once and then get a strike.

What do you mean, it's just luck? It can't hurt to give it a try!
Secret Strike Word is, there's a somewhat unusual way to get a strike. They say it has something to do with the gutter guards... Apparently, there's a somewhat unusual way to get a strike. Something to do with the gutter guards?
Pin Dropper No Pin Standing Score a strike or a spare on every frame (except the third throw of the 10th frame). You can't get this stamp in team play. Score a strike or a spare on every frame (except the third throw of the 10th frame, which doesn't count).

You can't get this stamp in team play.
Bowling
Spin Control
One for All The Bare Minimum Knock down at least one pin in every frame.

You can't get this stamp in team play.
Split Spare Split-Frame Spare Complete a spare after getting a split on your first throw. A split is when you knock over the headpin but leave other pins side by side or standing with an opening, or split, between them. Complete a spare after getting a split on your first throw.

A split is when you knock over the ① pin but leave two or more other pins standing with an opening, or split, between them.
Head First The Obvious Target Knock down the headpin in every frame. You can't get this stamp in team play. Knock down the ① pin in every frame.

You can't get this stamp in team play.
English Major Spin Doctor Score 170 points or more without hitting a single barrier. You have to put English (spin) on the ball to pull it off! You can't get this stamp in team play. Score 170 points or more without hitting a single barrier.

Even just brushing past a barrier will disqualify you for this stamp.
You can't get this stamp in team play.
Pin Dropper No Pin Standing Score a strike or a spare on every frame (except the third throw of the 10th frame, which doesn't count).

You can't get this stamp in team play.
Power Cruising
Slalom Course
Ringmaster Bonus Ring King Go through every single bonus ring on one course.

It doesn't matter which course you do it on.
5,000-Pointer Score 5000 Points Get a cumulative score of 5,000 points overall. Get a cumulative score of 5000 points or more overall.
Power Cruiser Master Cruiser Score 170 points or more on all courses. Get a score of 170 points or more on all courses.
Power Jumper Jump Master Go through all the bonus rings in the final course.
Leisure Cruiser All the Time in the World Find all the time balloons in one run in single-player Free Cruising mode. You have to complete the Slalom Course afterwards to get the stamp. Not available in multiplayer mode. In single player Free Cruising mode, find all the time balloons in one run.

You have to complete the Slalom Course afterwards to get the stamp.
Canoeing
Speed Challenge
Beginner License Beginner Licence In single-player mode, get to 200 yd. in the Beginner level of the Speed Challenge. In single player mode, get to 200m in the beginner level of the Speed Challenge.
Intermediate License Intermediate Licence Paddle to 300 yd. in the Intermediate level of the Speed Challenge in single-player mode. In single player mode, get to 300m in the intermediate level of the Speed Challenge.
Expert License Expert Licence Get to 400 yd. in the Expert level of the Speed Challenge in single-player mode. In single player mode, get to 400m in the expert level of the Speed Challenge.
Ducks in a Row Ducky Come Home In Free Practice Mode, find all the stray ducklings on the lake and lead them back to their mother.
You have to complete the Speed Challenge afterwards to get the stamp.
Cut the Red Tape Cut the red tape in all levels.
Haven't seen any red tape yet? Remember that even after getting your license for each difficulty level, you can still paddle farther.
Cut the red tape on all levels.
Haven't seen any red tape yet? Remember that even after getting your licence for each level, you can still go further...
Cycling
Road Race
Last Gasp Breathless Finish a race when you are out of breath. We're not sure this deserves much in the way of congratulations, but oh well... Finish a race when you're out of breath. This doesn't really deserve much in the way of congratulations, but oh well...
First of Many Finish a race in 1st place for the first time to get this stamp. It doesn't matter which race you do it on. You get this stamp when you finish a race in 1st place for the first time.

It doesn't matter which race you do it on.
1-Stage Master Finish all 1-stage races in first place.
3-Stage Master Finish both 3-stage races in first place.
6-Stage Master Finish the 6-stage race in first place.
You only have to finish first in the last stage, so you can gradually work your way to the front of the pack.
Finish the 6-stage race in first place.
You only have to finish first in the last stage, so you can work your way to the front gradually.
Air Sports
Skydiving
High Five Catch and link up with 4 other Mii characters and make sure everyone's face is visible when the camera snaps.
Twist the Wii Remote around to get everyone to face the camera.
For the Birds Birdwatcher Take a photo with a bird in it. Hawks are often seen flying just above formation altitude. If you're lucky, a hawk might fly by just as the camera snaps! Take a photo with a bird in it.

Hawks often fly just above the formation point. If you're lucky, a hawk might fly by just as the camera snaps!
Friends in High Places 30-Person Formation Catch at least 29 Mii characters during your dive, then join them for the final formation and have a picture taken.
Even if you catch more than 29 Mii characters, 30 people is the biggest formation you can get.
Camera Shy Sympathy Snap Apparently, if you don't manage to catch anybody on your dive, the photographer will come out from behind the camera for a special shot. Apparently, if you don't manage to catch anybody on your dive, the photographer will come out from behind the camera for a special shot!
200-point Dive Score 200 Points Get a score of 200 or more. You'll need to make sure everyone's face is visible to get the most bonus points. Get a score of 200 points or more.

You'll need to make sure everyone's face is visible and pile on the bonus points.
Air Sports
Island Flyover
Island Hopper Visit Wedge Island Visit any ⓘ point on Wedge Island. Wedge Island is the large island a little way away from the main island, where the golf courses are located. Read any ⓘ point on Wedge Island.

Wedge Island is the large island a little way away from the main island, where the golf courses are located.
Pop Frenzy Popfest 150 Pop 150 balloons in the course of one flight.

This includes balloons on planes or vehicles and small balloons released from larger ones.
Follow That Plane Follow Miguel's guide plane around the island for at least three minutes. Watch the smoke trail left by Miguel's plane. It changes color while you are following him. If you can't find him, try firing a flare. Follow Miguel's guide plane around the island for at least three minutes.
Watch the smoke trail left by Miguel's plane. It changes colour when you're following him. If you can't find him, try firing a flare.
Wuhu Tour Guide Wuhupedia Collect all the ⓘ points in the daytime, evening, and night. There are 80 locations, with new information for each time of day. That's 240 ⓘ points in total! Collect all the ⓘ points in the daytime, evening and night.

There are 80 locations, with new information for each time of day. That's 240 ⓘ points in total!
Balloonatic Balloonist Extraordinaire Pop every white balloon at all times of day. Once popped, white balloons will be a different color the next time you play. Balloons on planes or vehicles and small balloons released from larger ones don't count for this stamp. Pop every white balloon at all times of day. Once popped, white balloons will be a different colour the next time you play. Balloons on planes or vehicles and small balloons released from larger ones don't count for this stamp.

List of Stamps in Wii Sports Club[]

In Wii Sports Club, there are 10 stamps to collect in each of 5 sports.

There are a total of 50 stamps to be earned.

Sport Name (NTSC-U) Name (PAL) Description (NTSC-U) How to Unlock
Tennis Smash Point Smash Hitter Score a point with a smash shot to earn this stamp! A smash is when you return a chance ball from your opponent with a powerful swing. Be careful you don't miss and hit air instead. Now get smashing! Hit a smash and win a point.
Forehand Master Win a match using only forehand shots to earn this stamp. Become a legend throughout Wii Sports Club for having one of the best forehands in the game! No more backhanded compliments! Win a game only using forehands.
Back-and-Forth Battler Nail-Biter Will you win? Will you lose?! Experience a seesaw game where the score returns to deuce ten or more to win this stamp. Don't worry - you'll earn this stamp whether you win the game or not! Make the score go to deuce ten times in a row.
30-Shot Rally Keep a rally going for 30 or more shots to get this stamp! If you can keep a rally going for that long, you and your opponent must be perfectly matched! Keep a rally going for 30 shots or more.
Tennis Pro Tennis Ace Demolish your opponent without giving up a single point to them. Everyone should experience this at least once! Win a match without losing a point.
Smash Return Return your opponent's smash shot to earn this stamp! You may have set them up with an easy shot, but that doesn't mean you're finished! Return a smash from your opponent.
Run Them Ragged 3K Runner To earn this stamp, make the opposition run 3,000 metres or more during a match! In professional tennis, some players run more than 18km in a three-set match. That's nearly a half-marathon! Make the opposition run at least 3,000 metres in one match.
Smash Shot Slammer Smash Shooter Pull off ten or more smashes during a single match to earn this stamp! Ten in one match?! You'll have to really be on the ball to manage that... Hit ten smashes in one match.
Beat the Best Dethroner of Champions Have you got what it takes to defeat Wii Sports Club's reigning tennis champions? The unstoppable duo smashed the previous champions into early retirement, earning themselves the nickname 'The Slam Sisters'. They won't let you win without a fight! Defeat the tennis champions.
Rattlesnake Reflexes Only those fast enough to return a smash shot while playing at the net will earn this stamp. How fast are we talking? Let's just say you'll have earned bragging rights at Wii Sports Club! So, keep your eye on the ball, and remember: Swing first, think later! Return a smash shot at the net.
Bowling Turkey Wrangler Gobble Gobble Get three strikes in a row to get a turkey. Some say the term "turkey" was coined because bowling alleys used to give out real turkeys to bowlers who threw three strikes in a row. In Wii Sports Club, we'll just give you this stamp instead. Get three strikes in a row.
Split-Frame Spare Pick up a spare after getting a split on your first throw. A split is when you knock down the 1 pin, leaving the remianing pins with an opening, or split, between them. To get this stamp, you won't just need a good bowling arm, you'll need an eye for angles too! Get a split-spare in one frame of a game.
Powerhouse Strike 100-Pin Strike Knock down all the pins with one ball during a 100-Pin Game. It's like a strike but 10 times larger! Get a strike in a 100-Pin Game.
The Bare Minimum Knock down at least one pin in every frame during a game of Spin Control. That means every frame! If you fail to hit any pins in a single frame, you won't get this stamp! Get at least 1 pin in every frame in Spin Control.
Pro Bowler Score 200 Points or more in a 10-Pin Game. How will you do it? It's all up to you, but you could try knocking down all the pins in each frame. Get 200 Points in a 10-Pin Game.
Straight Shooter Standstill Shooter Score 180 Points or more in a 10-Pin Game. The catch? You can't move to the left or the right or change your throwing angle. It's the perfect challenge for people who just go with the flow and throw away! Get 180 Points Straight in a 10-Pin Game.
Barrier Teaser Hitting the Wall Score 150 Points or more while clipping the barriers with each throw of Spin Control. Remember, touching a barrier is the first step. But if you don't knock down some pins too, it's all for nothing! Get 150 Points while clipping barriers in Spin Control.
Secret Striker The Secret Strike Rumor has it there's a unique method for throwing special kind of strike during a 100-Pin Game. Maybe someone on Miiverse knows the secret... Get the Secret Strike in a 100-Pin Game.
No Pin Standing Get a strike or spare in every frame (with the exception of the third throw of the tenth frame). As the frames mount up, so does the tension, But don't let nerves get the better of you! Get a strike or spare in every frame (besides 3rd throw of tenth frame).
Perfect Game Get strikes across all frames. Nailing 12 strikes in a row is an incredible feat, no matter which way you look at it! You'd be quite a vital asset to your club! Get strikes across all frames.
Golf Underachiever Under Par Finish any course under par to get this stamp. It doesn't matter which course or how many holes. There's only one thing to remember:keep your score in the minuses! If you're looking for a good stamp to really jump-start your collection, this is the one! Finish any course under par.
Chip-In Wizard Chip It In A 'Chip-In' is when a ball hit from outside the green goes directly into the cup. No need to even take out your putter! It takes some skill, but it'll make you jump for joy when it happens! Chip a shot outside the green into the hole.
Fairway or Bust Fairway to Go! To add this stamp to your collection, get the ball in the cup for each hole in an entire course without straying off the fairway, fringe, or green. That means avoid the bunkers, water hazards, and rough at all cost. You won't be able to earn this stamp without the utmost concentration! Finish a course without straying off the fairway, fringe, or green.
Power Putter Long-Range Putter Sink a putt from 82 or more feet away on any hole on any course. Did you know there are players in the real world who have successfully putted from over 100 feet away? Well, now you do! Sink a putt from 82 or more feet on any hole.
Birdie Watcher King of Clubs Get your hands on this stamp by finishing a course nine or more under par. For a nine-hole course, this means you'll have to average a birdie or better on every hole! If you pull this off, you can consider yourself quite the elite golfer! Finish a course nine or more under par.
Birdie of Prey Ace of Clubs Finish a course 18 or more under par to earn this stamp. Set those birdies in your sights, and strike whenever possible! If you pull this off, you'll be outplaying the professionals! Finish a course 18 or more under par.
Soaring with the Albatross The Albatross Get an albatross on any hole. That means finishing a par 5 in only 2 shots! Are you up for that sort of challenge? People say it's even harder to achieve than a hole in one! Get an albatross on any hole.
Flag It Down Stop a ball's momentum by hitting the flag or the pin. Done correctly, you can use the flag to drop the ball right by the cup, setting yourself up nicely for an easy putt! Hit the flag or the pin on a stroke on any hole.
Hole-in-One A hole in one is when you sink the ball in the cup on the first stroke. Every golfer dreams about hitting a hole in one. You just can't describe the feeling when you sink your first! Get a Hole-In-One on any hole.
The Secret Shot There is a special place somewhere on one of the best holes in Wii Sports Club. Land your ball there to get this stamp! Simple! Now you just have to find it... Get the secret shot.
Baseball Home Run Home Runner Hit a home run to earn this stamp. You just have to hit the ball so far that you can make it all the way back to the home plate in one play. Try and smack that ball into outer space! Hit a home run.
Pitch Perfect Strike Stringer Earn this stamp by getting three strikes with three consecutive pitches. It still counts if the batter hits foul balls on the first and second pitches. If you manage this, you might say that you're a striking success! Strike-out one batter.
Three and Out Three for All Retire the other side within three pitches. To do so, you'll have to get three consecutive batters out on the first pitch. This will require your whole team to work as one! Remember: There is no "I" in Wii Sports Club! Um... Well, you get the idea. Get three batters out in a row.
Safe Hands Critical Catcher Catch at least ten fly balls without missing a single one! The streak will still count even when it spans multiple games. So oil up your glove and practise catching those fly balls! Catch ten fly balls.
The Hat Trick Strikeout Stringer Strike out three batters in a row during a single inning. You'll need to vary your pitching speed and mix up the types of pitch you throw in order to dominate the game and pull this one off! Strike-out three batters in a row.
Victory Lap All nine batters must take their turn at bat and the first batter must return to the plate in order for you to earn this stamp. The catch is, you have to get it done within one inning! No mean feat, if you can manage it... Go TEAM! Make all batters bat within one inning, which the first must make it to the home plate.
Shutout Game Shutout King 'Shut out' the other team by winning the game while preventing them from scoring any points. It's OK if they have some runners, but just don't let any of them make it to the home plate! Just remember: if you score too high, the mercy rule might take effect, ending the game and denying you this stamp! Score high and prevent the other team collect points.
Hit for the Cycle Hit a single, double, triple and a home run in a single game. It might sound straightforward, but it's pretty tricky - especially nailing the triple. Think you're up to the challenge? Then step up to the plate! Hit a single, double, triple and home run in one game.
Centurion Centurion Hero Get a total of 100 home runs. There's no shortcut you can take here - you've just got to keep hitting those dingers! Players who achieve this have truly made it to the big leagues in Wii Sports club! Hit a total of 100 home runs across multiple games.
Giant Slayer King of Swing Stories tell of an all-powerful team led by a legendary ace pitcher. The hopes and dreams of many a promising young slugger have been crushed by this unstoppable baseball behemoth! Do you have what it takes to stand your ground against the onslaught of wicked left-hand pitches and triumph against these titans? Defeat the baseball team champions.
Boxing Fast-Fists KO Lightning Round Beat your opponent with a KO before the end of the first round! The trick is to exploit your opponent's openings and inflict as much damage as possible, as fast as possible! KO your opponent in the first round.
Comeback Champ Comeback Kid Get this stamp by winning a bout where you've been knocked down at least twice before knocking your opponent down even once! Winners never give up, no matter how bad things may get! Win about after being knocked down twice in a row before knocking your opponent once.
Uppercutter Upper Deck KO your opponent with an uppercut to earn this stamp. Landing a sick uppercut is what boxers live for! KO your opponent with an uppercut.
Stone Fists Totally Hooked Earn this stamp by landing at least 10 powerful hooks in one match. Watch out! Hooks can surprise your opponent, but they can also leave you defenseless! Land at least 10 powerful hooks in a match.
Cruel Counter Counter Puncher Countering is when you dodge an opponent's blow and use the opportunity to immediately strike back. Earn this stamp by knocking your opponent down with a counter. It's all about weaving side to side to pull off an effective counterpunch! Counter your opponent by knocking them down.
Guard Master Closely Guarded Earn this stamp by blocking 20 punches in a single match. Effective guarding keeps you safe while also opening your opponent up for some really hard counterpunches, so keep your guard up! Block 20 punches in a single match.
Opportunist Dazed and Contused When your opponent stars seeing stars, it's an opportunity for you to deliver a KO! Earn this stamp by capitalizing on a dizzy opponent! It's cruel, but it gets results! Capitalize on a dizzy opponent.
Close Call On the Ropes When you start seeing stars, you know you're in a pretty serious jam. Earn this stamp by seeing stars without also being taken to the mat. Seeing stars without getting hit.
Straight Fight Earn this stamp by KO'ing your opponent using only straights and jabs. Focus on fundamentals! Knock down your opponent with straights and jabs.
Champ Stamp Take the Title Earn this stamp by beating the champion. Fancy footwork, a robust defense, and some perfectly aimed attacks-this opponent's got it all! It'll take countless hours of practice to have a puncher's chance of beating the best! Defeat the champion in a boxing match.

Trivia[]

  • In Wii Sports Resort, when the player earns a stamp, they can hear the crowd cheering and the narrator saying, "Congratulations!", "Excellent!" or "You did it!". In Wii Sports Club, the player can only hear some celebration music.
  • Stamps have different designs in the two games. In Wii Sports Resort, they take on the design of an orange flower, while in Wii Sports Club, they take on the design of a purple-pink flag.
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