Wii Sports Wiki

If you're looking for the Streetpass mini game with the same name, go to Find Mii (Streetpass) and its sequel, Find Mii II.

Find Mii is the second of nine games found in the Wii video game Wii Play. It is unlocked after attempting the first game, Shooting Range.

Gameplay (1-player mode)

This game uses some of the Miis from the players console along with randomly generated Miis. The object of the game is to point the Wii Remote at the screen and try to find certain Miis that the game asks the player to find. (challenges below)

The player has a time limit on how much time they have to find the Miis, and the player can increase the time limit by 10 seconds by completing a stage. Whenever the player makes a mistake, the time limit decreases by 5 seconds. The max amount of time you can have is 120 seconds. The background changes for each stage and there are 99 stages in total. The game ends when the players has completed all stages or the timer runs out.

Gameplay (2-player mode)

The concept is the same, however the timer starts out at 120 seconds, and players don't earn time by completing stages. Instead, points are awarded based on how quickly the players can find the target Miis.

  • When the player makes a mistake, they lose 5 points.
  • Based on how quickly the player finds the Miis, players earn 10, 5, or 3 points.


Find 2,3,4,5 look alikes

The object for this challenge is to find 2 or more of the same Mii. It is the most common task in the game. For the later levels, the crowd of Miis gets larger. The lower number of look-alikes is harder to find in a big crowd.

Find the odd Mii out

For this task, the crowd of Miis will have their heads facing one direction. However, there are a few Miis that are facing the opposite direction from everyone else. Every time a sound is heard, the Miis turn their heads to the other direction. The goal is to find the Miis that are facing the other direction from all the others.

Another variation of this task is when there's a group of Miis walking forward in the same speed. The goal for this task is to find the Mii that isn't walking with perfect step with the others.

Find the fastest Mii

Self-explanatory. It involves finding the Mii that runs or swims the faster than the rest of the Miis.

Find the Mii(s) you're using

Self-explanatory. The player has to find the Mii that he/she is using to play the game. If there are two players, they will have to find both of the Miis they are using.

Find this Mii

For this task, the game shows a Mii's face, and the player has to find that Mii in the crowd.

Find the sleepyhead

Self-explanatory. It involves finding the Miis who have their heads down like they're sleeping.

Pick a favorite

For this task, the player is required to pick a Mii that he/she has to memorize for a later level. The Miis in this level aren't from the console itself, they are randomly generated.

Find your favorite

This task comes up a few levels after "Pick a favorite". For this one, the player has to find the Mii that he/she picked as a favorite in the crowd.



In this setting, the Miis either stand in place, or they're walking towards the camera. If they're walking, they'll either move forward or diagonally. For the later levels, the camera will be zoomed out more, making it harder to identify the Miis.


This setting first appears on Stage 4. On the bleachers, the Miis are always standing in one spot. Sometimes the Miis nod their heads left and right, making it a bit harder to identify.


This setting first appears on Stage 10. In the water, the Miis are swimming forward or diagonally. While the Miis are swimming, they usually dunk their head in the water. For the later levels, they dunk their heads for a longer time.


This setting first appears on Stage 13. For this background, there will be two or three escalators moving down. The Miis are riding down the escalators. A hint for this background is that the correct pair of Miis will never be on the same escalator, which means they will always be placed on different ones. For the later levels, the escalators move faster.


This setting first appears on Stage 16. In space, the Miis are floating around due to no gravity. While they're floating, they can be in different orientations like upside-down or sideways. This can make it harder to identify the picture of the Mii.


Darkness is introduced on Stage 19. It is usually combined with another setting. The background is pitch-black, and the only light source is a small spotlight from the cursor. This severely limits the players range of view to seeing only a few Miis at a time. This background adds a bit of memorization to the game.


  • An image of the unused level.

    There are some unused stage types: "Find the insomniac", "Find 2 insomniacs" and "Find 3 insomniacs". All Miis will be asleep except for some. The player has to choose the Miis that are awake.
  • The Bleachers stage is very similar to the Table Tennis Minigame from this game.