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Board Game Island
Board Game Island
Information

Game:

Wii Party

Type:

1-4 players

Board Game Island (スゴロク (Sugoroku) in the Japanese version) is a 4-player game mode in Wii Party.

Gameplay[]

The player(s) must get to the top of island while facing challenges along the way. At first, they play a 4-player Minigame which determines the order in which they will go (If there is a tie, a die roll decides the order.)

Dice process[]

The player who places 1st gets a gold die which consists of numbers from 1 to 6, 2nd place gets a silver die which consists of the numbers 1 to 3, 3rd place receives a bronze die which consists of the numbers 1 and 2, and 4th place only gets the standard die. If the player gets Doubles (simply known as "Double" in the PAL version, meaning the die and bonus die are the same number, such as two fours), the crowd starts clapping, and the player gets to roll another die.

Spaces[]

Space bonuses and penalties aren't cumulative, meaning that if a space sends the player to another space, that space is unaffected (a corresponding special space is crossed out). The only exception is the -4 space caused by a volcano eruption.

Name Image Design Effect
Blank Space
Regular Space
A white square with a gray cornerless border, then a white cornerless border, then a gray cornered border Nothing.
+4 Space
4 Space
A white cornerless square with a blue +4 and blue arrow on it, then a blue cornerless border, then a white cornerless border, then a blue cornered border Moves the player up 4 spaces.
+5 Space
5 Space
A white cornerless square with a blue +5 and blue arrow on it, then a blue cornerless border, then a white cornerless border, then a blue cornered border Moves the player up 5 spaces.
+6 Space
6 Space
A white cornerless square with a blue +6 and blue arrow on it, then a blue cornerless border, then a white cornerless border, then a blue cornered border Moves the player up 6 spaces.
-4 Space
-4 Space
A white cornerless square with a red -4 and red arrow on it, then a red cornerless border, then a white cornerless border, then a red cornered border Moves the player back 4 spaces.
Tornado Space
Tornado Space
A white square with a picture of a tornado on it inside a yellow border Rolls two dice: one with the other players' faces and one with different numbers of spaces (-4, -5 or -6) to go back. The face and number it lands on takes the person and moves them back the amount of spaces by a tornado. Does not affect people who are in the volcano or at the start.


Additionally, if there are fewer spaces available to the start, then a player will go back to the start. For example, if player is in the 4th space and a tornado moves the player back 6 spaces, then it goes back to the start.

UFO Space
UFO Space
A white square with a picture of a UFO on it inside a yellow border Rolls a dice with the other players' faces on it. The face it lands on switches places with the person who rolled the die. Does not affect people in the volcano or on the same space.
1 vs. 3 Minigame Space
Minigame 1 vs 3 Space
Minigame with the phrase 1 vs 3 underneath it in green and surrounded by a dark green border. The player plays a 1 vs 3 Minigame against the other 3 players. If the solo player wins, that player moves 10 spaces. If the other 3 players win, nothing happens.
1 vs. 1 Minigame Space
Minigame 1 vs 1 Space
Minigame with the phrase 1 vs 1 underneath it in green and surrounded by a dark green border. Player can choose a player to play a 1 vs 1 Minigame against (not in the volcano), and if the person who landed on that space wins, they move seven spaces and the loser must go back seven spaces. If that player loses or if it's a draw, nothing happens.
Challenge Space
Challenge Space
A white star with a pink border. Gives the player a challenge. If they pass the challenge, they will go to how many spaces they have left for that round, if they fail the challenge, the player is stalled and their remaining spaces are wasted. (NOTE: The Challenge Space does not count as a space)
Dinosaur Space
Dinosaur Space
A Pterodactyl on one side and a T-Rex on the other. Rolls a dice containing a Pterodactyl & a T-Rex. If it lands on the Pterodactyl, the player moves ahead 10 spaces, but if they land on the T-Rex, they must go back 4 or 9 spaces. (NOTE: If it lands on the T-Rex, it will only effect the person who rolled the dice, not the people if they are close to the Dinosaur Space)
Blue Statue Space

Blue Statue Space

A blue statue. The blue statue throws the player ahead 16 to 18 spaces. This is often considered the biggest gain.
Red Statue Space
Red Statue Space
A red statue. The red statue throws the player back 18 spaces. This is often considered the biggest loss.
Volcano Space
Volcano Space
Volcano icon. The volcano erupts and turns all of the action spaces outside the volcano into -4 spaces. These -4 spaces are cumulative. After three turns, the board will go back to normal.
Skull Space
Skull Space
Skull with half a bone on each corner making an X. Sends player into the volcano (the same happens if the player fails the 4th challenge).
Shout Space
Shout Space
The design is a green background with a white zigzag bubble. It is only seen in the volcano. Returns player to the island.
Back to Island Space
Back To Island Space
Not technically a space, but it is a light green light. Only seen in volcano and is at the end of it. Returns player to the island like the shout space.


Challenges[]

In Board Game Island, there are six challenges along the way:

  1. Rope Leap
    • This challenge consists of the player climbing onto a vine and swinging. A dice will be spun and when it lands on a number, the player will jump off the vine and move that number of spaces the dice rolled on.
    • Penalty: None
    • Odds of completing: 100% (NOTE: This is the only challenge that has no loss)
      Screen Shot 2020-08-12 at 4.57
  2. Dragon Wall
    • This challenge consists of a dragon wall with a statue in it. The player must roll at least a 4 to break the dragon statue.
    • Penalty: If they roll a number less than a 4 (1 to 3), the statue will hit them with a fireball and they will have to do it again until it is beaten. They also can't advance farther.
    • Odds of completing: 50%
      Screen Shot 2020-08-12 at 5.09
  3. Crates or Barrels
    • This challenge is luck-based. The player gets to decide which path to go across the waterfall. One is crates and the other is barrels. After they pick one, they will see if they made it past or not.
    • Penalty: If something on the path the player chose breaks, they will have to swim to the next part of the island and their number of spaces will become 0.
    • Odds of completing: 50%
      Screen Shot 2020-08-12 at 5.40
  4. Volcano or Not
    • This challenge is where the player is required to roll at least a 3 to avoid going into the volcano.
    • Penalty: If the player rolls a number less than 3 (1 or 2), they get thrown into the volcano.
    • Odds of completing: 66.7%
      Screen Shot 2020-08-12 at 5.29
  5. Spike Ball
    • In this challenge, the player has to roll at least a 5 to break the dragon statue. 
    • Penalty: In the first time of this challenge, if they roll a number that's less than 5 (1 to 4), the statue will throw a spike ball and the players who have passed the 4th challenge must run back 11 spaces in order to not get hit by it. This affects all players. Then the spike ball returns to its original place and the number to pass decreases by one. (It will go down to 2).
    • Odds of completing:
      • 33.3% when the number is 5
      • 50% when the number is 4
      • 66.7% when the number is 3
      • 83.3% when the number is 2
        Screen Shot 2020-08-12 at 5.49
  6. Final Challenge
    • In this final challenge, the player is required to get at least a 6 to destroy the statue and win the game. On their next turn, they will get a bonus die if they're in the first three places on a Minigame.
    • Penalty: If they get a 1 to 5, their turn ends, and you have to roll again in the next turn. Unlike other challenges, nothing bad happens.
    • Odds of completing:
      • 75.9% with a golden dice
      • 57.4% with a silver dice
      • 52.8% with a bronze dice
      • 16.7% without a bonus dice
        Screen Shot 2020-08-12 at 6.10

Order of spaces[]

Island[]

  • start
  1. +5
  2. empty
  3. empty
  4. empty
  5. empty
  6. empty
    • Rope Leap Challenge
  7. empty
  8. empty
  9. +6
  10. empty
  11. +4
  12. 1 vs 3 Minigame
  13. empty
  14. empty
  15. UFO
  16. +4
  17. empty
  18. empty
  19. empty
  20. tornado
  21. -4
  22. empty
    • Dragon Wall Challenge
  23. empty
  24. empty (The red statue will throw you here)
  25. 1 vs 3 Minigame
  26. blue statue
  27. skull
  28. blue statue
  29. empty
  30. empty
  31. blue/red dinosaur (-9 spaces for a red dinosaur)
  32. +5
  33. volcano eruption
  34. tornado
  35. empty
  36. +6
  37. 1 vs 1 Minigame
  38. UFO
  39. empty
    • Crates or Barrels Challenge
  40. empty
  41. +5
  42. red statue
  43. blue/red dinosaur (-4 spaces for a red dinosaur)
  44. empty (The blue statues will throw you here)
  45. 1 vs 3 Minigame
    • Volcano or Not Challenge
  46. empty
  47. +6
  48. 1 vs 1 Minigame
  49. empty
  50. +5
  51. empty
  52. +4
  53. UFO
  54. empty
  55. empty
  56. empty
    • Spike Ball Challenge
  57. +6
  58. 1 vs 1 Minigame
  59. empty
  60. empty
  61. +4
  62. empty
  63. tornado
  64. -4
  65. empty
  66. skull
  67. tornado
  68. empty
  69. empty
  70. empty
  71. UFO
  72. -4
    • Final Challenge
  • finish

Volcano[]

Main article: Volcano (Wii Party)
  • Start
  1. +4
  2. empty
  3. +4
  4. shout space
  5. empty
  6. empty
  7. empty
  8. empty
  • back to island

Tips[]

  • The lowest roll you can get with two dice is 3, not 2. If you get a 2 with two dice, it will count as "Doubles", making it better than rolling a 3, unless you roll another 1.
  • The highest roll you can get with two dice is 18, which can only be achieved with regular and gold dice. If you have a silver die, the highest is 12 (3 + 3 + 6). If you have a bronze die, the highest is 10 (2 + 2 + 6). Without a bonus die, the highest is 6.
  • If there's a tie for last, the game will randomly pick who chooses the minigame.
  • If a CPU player lands on a 1 vs. 1 space and chooses to duel another CPU, the human player can choose if they want to watch.
  • If you have multiple Wii Remotes you can use them to select your own Miis to play in the game, then pause the game and select "Autoplay". Then select your Mii or Mii's, and have a CPU control your Mii or Mii's.
  • If you are playing as 4 players and set Player 2, Player 3, and Player 4 to CPU using "Autoplay", they will be always set to Beginner Difficulty.

Trivia[]

  • According to the game's data, there are four unused dice blocks for this mode.
  • When a player is in the volcano, their dot on the map will become transparent and won't move until they get out of it.
    20200512 080227

    Alisha, Sarah, Shinta and Fritz are on the same space (currently not visible), but the game picks Alisha to pick the minigame.

  • If a player notices closely enough, when their Mii is about to go to the 4th challenge, the place where the block pushes you is shown to be a long way to the ground, not the volcano.
  • The player(s) gets/get this message when landing on a tornado space while everyone is still at the start or in the volcano.
    20200504 070816
    • The same goes with landing on a UFO space while everyone is in the volcano or in the same space as where they cannot switch places with anyone in the volcano or in the same space.
  • When the volcano erupts, there is no visible change inside of it.
    • However, if the next round begins before the board returns to normal, the volcano will be spewing ash and its smoke will be darker than usual when the round number is displayed.
      Screen Shot 2020-08-12 at 5.22
  • In the introduction sequence, the Miis appear to be floating.
    Screen Shot 2020-08-12 at 4.51

    As seen in this specific angle, it can be seen that Elisa and Lucía are off the ground.

  • It is seen that a dinosaur is swimming in a pool of water near the bridge on the island. However, when a player is thrown by a blue statue, it is not there.
    Screen Shot 2020-08-12 at 5.02
    Screen Shot 2020-08-12 at 5.19
  • The blue dinosaurs can be seen flying around, but the red ones are nowhere to be seen.
  • In certain events of this party game, the Miis don't have a shadow (Getting thrown by the blue statues, running all the way back while a spiked ball follows them, etc.).
  • If a player wins and the volcano is still active, the island will go back to normal for the victory screen.
    20200719 093445
  • The Miis will always go for the crates when they land on the second blue/red dinosaur space and get the red dinosaur chasing them. Interestingly, crates do not break.
  • When you press - for route in the volcano and press - to go back, the blue dinosaurs will appear inside the volcano. This is a bug that happens in the game.
    20200512 073215
  • At the beginning, it can be seen that the shadow of the Mii who is taking their turn is darker than the others.
    Screen Shot 2020-08-12 at 4.58

    See how Sakura's shadow is darker than Tommy's shadow.

  • Even if the Tornado won't affect them, all players will still stand to the side of the space they are currently in.
    • The same happens with the UFO.
  • The Miis that are in the space the player(s) is/are going to will become transparent once they get thrown to that space backward or forwards.
    20200506 080001
    • When everyone is in the same space, it only happens to the people in front.
      20200512 080145
  • If a player gets thrown back by a tornado and stops one space in front of another player, their Mii will act shocked and jump.
    Screen Shot 2020-08-12 at 5.34
    • This won't happen if the player thrown back ends up two spaces in front of another player; It only happens when they are one space away. If this happens, they will just look up and then watch as the player affected by the tornado falls to the floor.
    • If the same thing happens, and there's more than one player on a space, they will stand on opposite ends of each other.
      20200512 075440
  • If everyone makes it to the end, they will all stand to the side while someone takes their turn.
    20200512 181232
    • When a player finishes a final challenge, the Miis that stand to the side make a sad expression.
  • If the volcano is erupting, the players who did not set it off will move off of their spaces.
  • If the player(s) manages/manage to get out of the volcano when everyone isn't standing in a space in respect to another failing the Spike Ball Challenge, one of them will become transparent.
    20200511 104750

    Pit is transparent in this picture while Miyu and Olga aren't.

  • When the player(s) gets/get high enough on the island, their feet will go through the floor, but only when it's not their turn.
  • In the PAL version, the 1 vs 3/1 vs 1 Minigame spaces will say "Minigame" on the spaces, while in the NTSC versions, it will say 1v3 or 1v1.

See also[]



Modes in Wii Party
Party Games: Board Game Island - Globe Trot - Swap Meet - Spin-Off - Bingo

Pair Games: Friend Connection - Balance Boat - Match-Up


House Party: Animal Tracker - Hide 'n' Hunt - Time Bomb - Word Bomb - Buddy Quiz


Minigames: Free Play - Battle - Solo - Challenge - Spot the Sneak


Others: Suggestions - Rankings

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